Dressed-for-Success GungirlTM
reacts pretty much like the gals
on the online dating sites have...
reacts pretty much like the gals
on the online dating sites have...
Thursday is the second night of the rotation; trying to keep things together. I was looking at the November calender... Holy cow, do I have a bunch of stuff scheduled! I've got a trip to the Bronx, a lunch with Roseanne and Carol Ann, Reibo's birthday, Matt's birthday, and Thanksgiving... Doesn't sound like all that much, but when 4-5 days a week are sucked up by a job 100 miles away, it tends to limit your free time.
I haven't heard back about my Sunday meet-up yet, and I confess I'm starting to be a bit nervous...
No Call of Duty news links today, except for a bunch of 'Me, too!' links on the single player trailer. Medal of Honor seems to be taking a critical drubbing; I'm reserving judgment until I actually play it. Since I thought I'd be the only one in my crew playing it, I didn't bother with expedited shipping, so it'll be reaching me prolly next week... Not in any particular hurry, since I have other matters occupying my limited free time. As I blogged yesterday, I'm indulging my Half-life infatuation by trying to plow through the HL2 campaign. Last couple of times, I got stuck around the Ravenholm section... It was too nerve-wracking for my sensitive nature. LOL. Seriously, those black headcrabs and the fast zombies are a brilliant idea, something Valve cooked up specifically to unnerve the player. And that shit works.
Immersion is really important. I my early PC gaming days, playing Quake and Quake 2, I recall ducking out of the way of the computer monitor, as if that would help. ;-) For Half-life, it always seems to work for me. As I blogged yesterday, the only thing that throws me now is the lack of an aim-down-the-sights mechanic. I find myself using it all the time, after so many games of Call of Duty, and I sometimes gelatinize myself by firing the grenade launcher that's the alt-fire on a lot of HL2 weapons.
Moving on...
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