17 January 2010

Call of Duty and Gaming Links, 17 January 2010


Three of my favorite things in one pic!

    One of the things I noticed on Saturday's play date was the rock steadiness of the ACOG on the SCAR-H. It's bloody amazing. It's as steady as the iron sights, as far as I can tell. Here's a nice YouTube gameplay vid from christrout91 of the SCAR-H with ACOG and silencer on Derail from December (pre-patch, as you'll note about his mentions of the Javelin glitch).
    If you haven't played the Modern Warfare 2 single player campaign and are spoiler-aversive, stop reading here.


 Arrrrrrrrr! There be spoilers ahead! 

    Destructoid has an op-ed, Overdoing Over the Top, which focuses on the tendency of games, especially sequels, trying to top previous versions. The "nothing exceeds like excess" attitude of developers trying to ratchet up the thrills on games results in a loss of drama and impact. Writer AwesomeExMachina specifically mentions CoD4: Modern Warfare and CoD: Modern Warfare 2 as an example: 
So when the sequel came out and featured another moment of nuclear detonation, the whole thing had a different taste to it. There was no moment of quiet shock at the whole experience like the previous had instilled. Sure, raining helicopters was really bad-ass, but we lost this moment of unfettered surprise and had it replaced with excessive shock-and-awe.
    Even the opening credit sequence of Call of Duty 4: Modern Warfare was more ballsy than most entire video games. You play a helpless victim being driven to his execution. 




    Not that there weren't impactful moments during the Modern Warfare 2 single player campaign. As I've blogged before, there are many which stand out in my memory. But there's nothing on the scale of the searing moment of realization that you, the player character in Call of Duty 4: Modern Warfare, were about to die and there was absolutely nothing you could do to prevent it. That was, I think, Infinity Ward's finest hour. It was a monumental risk, and it was well played. Nothing in the sequel even had a fraction of the power of that moment.
   On to the links:
    More Gaming Links:
    Non-Gaming Links:
PS.

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